Sunday 30 September 2012

Lessons learned from app rejection(Contd.)

This is a continuation of my previous post.

A quick recap:

  • I failed to notice important points in the letter.
    1.  included poor quality images and/or hard to read typography
    2.  did not integrate with app content and/or iOS features
  • I exhausted on wordings of the rejection letter
Fortunately, I found out the solution for both the points and moved on.

1. This solution is matter of replacing  an image with another.

Before:poor quality image (NOT IMAGES)
After.


2. Did not integrate with app content and/or iOS features = An igame MUST integrate with GameCenter.



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